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Software Engineer that caught the bug in the early 90's, diving head-on into the AI depths.
Private informationSkills
About
Hey, I’m Jay!
“If there’s a problem, yo, I’ll solve it.” –Vanilla Ice
jaymath.is | github.com/mathiscode | ecmaos.sh | polismachina.com | aige.games | intellibrix.dev | imagined.quest | whogoverns.me |
Upwork Profile (Top Rated): https://www.upwork.com/freelancers/jrmathis
I am a seasoned IT specialist and software engineer with a passion for technology since the early 1990s. With experience as a Vice President in a computer repair service and as a freelance software engineer, I excel at solving complex problems, communicating with clients, and delivering solutions both independently and as part of a team.
Some of my AI ventures include:
Polis Machina https://polismachina.com An AI-driven nation simulator
Imagined Quest https://imagined.quest AI-generated text adventures with image gen
AIGE: AI Game Engine https://aige.games A library for managing game states for AI-generated games
AI Kernel Explorer https://github.com/mathiscode/ai-kernel-explorer A TUI utility for exploring the Linux kernel source tree with AI-generated summaries
Intellibrix https://intellibrix.dev A framework for developing software systems with AI enhanced “bricks”